Hello World,
With National Game Design Month over and Trials of the Magi
released it is time to look at the path going forward, and what a path it is.
As I discussed in my previous post, Trials of the Magi was developed
under a time restraint and in my opinion has a lot of room to grow. At its core
the game is unique and entertaining but some of it’s execution doesn’t convey
the theme as well as it should. With that in mind I have been looking to grow
TotM into the game I know it can be. Though play sessions reviews and comments
I am refining the mechanics and polishing the text. All to create a game that I can be proud to
put my name on.
With this improvement I want to take the game to print, with
an improved layout, more art and a small print run. But with my current budget
as a designer this isn’t possible. This is why I am going to be taking Trials of the Magi to Kickstarter in the upcoming year. This leaves me with a lot to
get done between now and the launch of the kickstarter, and I will be working
tireless to deliver the best product possible.
In other news I am currently finishing up the paper work to licences
my own game development studio, Sproutli Games. I look forward to delivering
countless quality games to you all in the future under the Sproulti moniker.
But this new name isn’t the only big development at Sproutli, we have been
working hard to create a developer website. This website hopes to allow you to stay
up to date on the company’s latest projects, communicate with other players and
act as a centralized location for all of our products. You can expect this site
to be up by mid-January so look forward to that!
The road ahead will he arduous, but with your support I know
that we will take Trials of the Magi to heights that I couldn’t even Imagine!
-Patrick
No comments:
Post a Comment